This year we have published various papers on OpenVL and its segmentation framework:
OpenVL is the future of developer-friendly computer vision: existing vision frameworks provide access at a very low level - for example, imagine having to implement your own rasterization algorithm to use 3D graphics, instead of using an abstraction such as OpenGL? We provide a higher-level abstraction to provide access to sophisticated vision techniques: developers use a task-centred API to supply a description of the problem, and OpenVL interprets the description and provides a solution.
The OpenVL computer vision abstraction will support hardware acceleration and multiple platforms (mobile, cloud, desktop, console), and therefore also allows vendor-specific implementations. We are committed to making it an open API available to everyone (and hope to make it an open standard); we also intend to make our reference software implementation available as open source.