2nd Workshop on
User-Centred Computer Vision

2nd Workshop on User-Centred Computer Vision

UCCV 2014 is a workshop dedicated to research on interactive computer vision and methods for making computer vision more accessible to wider audiences. The workshop welcomes work on case studies, end-user applications, developer-centred approaches and many other aspects of computer vision.

The first UCCV was held with the Winter Vision Meetings 2013 and was a huge success, with an average attendance for sessions of approximately 40 people and a keynote attendance of over 100. UCCV itself is the continuation of Person-Oriented Vision (POV) held with the Winter Vision Meetings 2011, which had an average attendance of approximately 45 people. We have also held a workshop on Developer-Centred Computer Vision (DCCV) with ACCV 2012, with a similar attendance to UCCV 2013 and POV 2011. UCCV 2014 is the fourth in this series of workshops dedicated to higher-level computer vision.

Call for Papers

We are very pleased to announce the 2nd Workshop on User-Centred Computer Vision (UCCV 2014), to be held as part of the Asian Conference on Computer Vision (ACCV 2014) in Singapore from 1st to 5th November 2014. UCCV is a one day workshop intended to provide a forum to discuss the creation of intuitive, interactive and accessible computer vision technologies.

The majority of researchers in computer vision focus on advancing the state-of-the-art in algorithms and methods; there is very little focus on how the state-of-the-art can be usefully presented to the majority of people. Research is required to provide new technology to address the shortcomings in the usability of computer vision.

The workshop will bring together researchers from academia and industry in the fields of computer vision and human-computer interaction to discuss the state-of-the-art in user-friendly and developer-friendly computer vision. We invite the submission of original, high quality research papers on user-centred, interactive or accessible computer vision. Areas of interest include (but not limited to):
  • Interactive computer vision techniques
  • Vision systems/frameworks designed for use by non-experts
  • Visual or Integrated Development Environments for vision system design
  • High-level abstractions of vision algorithms
  • Algorithm/Task/User level API design
  • Detection/tracking/recognition of a physical person as input to an interactive system
  • Interpretation of user input such as descriptions, sketches, images or video
  • Automatic or interactive algorithm selection
  • Automatic or interactive task selection
  • Automatic or interactive parameter tuning for vision algorithms
  • Using computer vision to exploit meaningful user interaction
  • Case studies on user-centred computer vision
  • Interactive/supervised correction of weaknesses in the current state-of-the-art in computer vision
  • Evaluation of vision interfaces (e.g. through user studies)